First of all this is a great library that I just started to explore. I am trying to compile the example IPlugInstrument under Code::Blocks IDE using the Mingwx64 bit compiler (WIN10).
After including all necessary search paths I got the following error: #error Either NO_IGRAPHICS or one and only one choice of graphics library must be defined!
So my two questions are:
Which graphics library should I use by default?
In any case, even if I define NO_IGRAPHICS, the compiler asks for nanosvg.h or for cairo.h which are not found in IPlug2 library…
Anyone uses C::B for IPlug2 ? Is Mingw ok to compile it ?
Thanks.
Codeblocks/MinGW is not supported i’m afraid. At least we make no effort to test it there and I think there will be a lot of things that would need to be modified. I would strongly advise to use VS2019 community.
Thanks, Oli, understood. I see there are a lot of further inconsistencies coming in Mingw. I will stick to VC2019. Will also try CLeon as IDE - I saw on this forum someone uses it.
Hello,
Will there ever be support for gcc in future?
because I am interested in trying out dsp through iPlug but don’t really use visual studio because of the enormous size.