Logic Pro X rescanning all AudioUnits


This it more related to Xcode, rather than IPlug, so I might be posting on the wrong forum. But maybe people here have experienced a similar problem. Basically, everytime I build my project for AUv2, my DAW (Logic Pro X) rescans all of my other AudioUnits. This is very unefficient since I have close to 400 AUs and cant use my computer while it scans.

I also dont use Logic for debugging AUs (it’s not associated with Xcode at all), so it seems rather unnecessary. I’m guessing it has something to do with the auvaltool…

comment out lines 1-18 here

Oh god, it was that easy hahah!
Thank you so much Oli, you’re amazing!!