Stone Voices Plug-Ins

In this topics, I will introduce the VST plugins I have made through IPlug2.
Visit Stone Voices for more info.

So, meet the first plugin – Moss Equalizer v1.1

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Ambient Reverb v6.0

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Another plugin developed by me. This time commissioned by Wikisound.

The Wikisound Correction plug-in is designed to calibrate headphones and equalize the frequency response of room acoustics.

In simple terms, the application of Wikisound Correction evens out the sound and allows you to approach the studio, flat, “monitor” sound. This applies to both headphones and indoor speakers. As a result, you begin to hear a more honest picture of the mix, which improves the mixing results.

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I also emphasize that one of the features of this plugin is a real-time skin change. The selected skin is automatically installed in a new session with the plugin. It is enough to press the switch and change the skin. To do this, we had to add a style manager to the framework.

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Looking good, nice work !

Free VST plugin “Chorus GAS” (Windows VST2/VST3)

Download (3.8 MB)

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Free VST plugin “Brandulator” (Windows VST2/VST3)

See more

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Free VST/AU Plugin Vocal Pitch Shifter

screen2

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Author VSTi plugin “𝓢𝓵𝓲𝓬𝓮 𝓜𝓪𝓹𝓹𝓮𝓻”.

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Wow - you certainly have some nice stuff here. Useful plugin functions, nice UIs.

Looks like you’ve used every feature of IPlug (MIDI, audio processing, signal generation, graphics, etc.). I would consider you an “IPlug Power User”. Well done!

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Free VST/AU Plugin DReverb

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Is it possible to get acquainted with the training/study code?

This is a fantastic reverb, fully on par with my go-to reverb Oril River…
As a plus over Oril River, it offers a much longer reverb time.
As a small minus, I find Oril River’s one-knob damping control much easier to work with, DReverb’s Crossover function is a bit too complicated for what it’s meant to do.
Absolutely top-quality, free reverb!

really excellent GUI and nice animations/menus!

Did you design the knobs using your KnobStudio program? How about the UI background? All graphics and text look nice and sharp/clean. Well done!

Thanks for the feedback.
I have already written on many forums that it is impossible to adjust all three crossover parameters with one knob. If this is done in any plugins, then as a result, the capabilities of the plugin are curtailed. Some types of reverb need bass, others need highs, and still others need a crossover frequency that is too low or too high. Especially for connoisseurs of the ambient genre, it is more convenient to fine-tune the crossover to implement the desired reverb.

No, here the knobs are drawn by the plugin itself.

Look for reverb implementations using the Dattorro method. For example here.

Thanks.
Is there a manual somewhere that describes what the Crossover parameters do exactly, and how to set them right?

Crossover in the feedback loop of reverb diffusers is not uncommon. The first such reverb known to me was published by Ultrafunk in the early 2000s, and was called the fx:reverb. You can read about it here. However, I wrote more about the parameters of the crossover in the user manual for the Ambient Reverb plugin I developed.

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