App_allow_multiple_instances

I need to share a variable and a realtime signal between two instances of the same App compiled using IPlug2, I can do it when I compile VST3, CLAP and AU always using static global variables and obviously sharing the same HOST.
Is there a way to build the APP with that function? Should I use Pipes, IPC?

Thanks!!!

If you need to customise the app wrapper, It’s easy to just take the source code and make it part of your project rather than part of the library… You just have to make sure all the paths are adapted to point to your new copies of e.g IPlugAppHost.cpp (Forget the exact name)