Found typos in AAX library files - suggested fixes

There are a couple of typos in in AAXEnums.h and iPlugAAX_Describe.cpp that were preventing the plugin from showing up in “Effect” category. I am not experienced in GitHub and don’t want to mess anything up so I submit the following for someone who can update the main files:

iPlugAAX_Describe.cpp WAS:

  else if(strcmp(AAX_PLUG_CATEGORY_STR, "Effect") == (0)) category = AAX_EPlugInCategory_None;

SHOULD BE:

  else if(strcmp(AAX_PLUG_CATEGORY_STR, "Effect") == (0)) category = AAX_ePlugInCategory_Effect;

AAXEnums.h WAS:

	AAX_EPlugInCategory_Effect			= 0x00002000,	///<  Special effects

AAXEnums.h SHOULD BE:

	AAX_ePlugInCategory_Effect			= 0x00002000,	///<  Special effects

Tested in Pro Tools 2020.11 and it works.

AAXEnums.h is part of the AAX SDK. You can’t modify that.

Yes, it’s an error in the AAX SDK. The typo is in the upper case “E” in EPluginCategory for “Effect”. All other categories use lower case “e”.

OK, in that case disregard suggested change to AAXEnums,h and modify iPlugAAX_Describe.cpp to:

else if(strcmp(AAX_PLUG_CATEGORY_STR, "Effect") == (0)) category = AAX_EPlugInCategory_Effect;